
Veyra v2.1.5 fixes capture frame pacing
Veyra v2.1.5 updates the open-source real-time video enhancement tool with timeline-based scheduling for deduplicated capture feeds, eliminating jitter when interpolating 40 FPS console sources over 60 Hz capture cards. The release also adds timestamp correction for erratic capture devices, nearly doubling 1% low frame rates during 3× frame generation.
Veyra is turning PC capture rigs into real-time neural upscaling processors for consoles, solving the gnarly frame-pacing bottlenecks that make post-capture frame generation feel stuttery.
- –Graph-based frame generation now schedules presentation along the deduplicated content timeline, resolving alternating 17ms and 33ms delivery cadences common in 40 FPS capture.
- –Benchmark testing on 4K60 NV12 input showed 1% low frame rates surging from 57.66 to 110.03 FPS, though median processing latency rose slightly to 31.54 ms.
- –Hardware driver timestamp drift is decoupled from visual pacing, passing stable callback cadence to the preview while maintaining driver-accurate audio sync.
- –The project highlights how real-time AI super-resolution and frame interpolation are expanding beyond native PC rendering into live external video pipelines.
DISCOVERED
1h ago
2026-11-13
PUBLISHED
3d ago
2026-11-10
RELEVANCE