
PS5LM Plus Runs Qwen 3.8 on PS5 GPU
PS5LM Plus, a native-app fork of PS5LM, runs quantized Qwen 3.8 27B at roughly 20 tokens per second on a jailbroken PlayStation 5 GPU. It uses llama.cpp, Vulkan, and a community RADV port to access about 11.4 GiB of the console’s shared memory.
This is a remarkable demonstration of repurposed hardware, though the headline speed depends on aggressive quantization and a tightly constrained setup.
- –The native app expands usable memory far beyond PS5LM’s original CPU payload, enabling models that previously could not fit.
- –The reported 20 tok/s result uses low-bit Qwen quantizations, so response quality and tool-use reliability may lag behind higher-precision deployments.
- –Prompt processing is substantially slower than generation, making long-context workloads less practical despite the advertised 32K–64K context windows.
- –Jailbreak, firmware, driver, and homebrew requirements keep this experimental rather than consumer-ready.
- –The project shows how llama.cpp portability and open Vulkan tooling can turn discarded gaming hardware into viable local inference devices.
DISCOVERED
1h ago
2026-10-14
PUBLISHED
1h ago
2026-10-14
RELEVANCE
AUTHOR
0x0SojalSec