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Slop New York Turns Three.js Into Manhattan

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Slop New York Turns Three.js Into Manhattan
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// 1h agoOPENSOURCE RELEASE

Slop New York Turns Three.js Into Manhattan

Mr.doob’s Slop New York is an open-source, browser-based Manhattan simulation built with three.js WebGPURenderer and TSL shaders. Users can explore the city on foot, by taxi, bicycle, or helicopter, with landmarks, traffic, time-of-day modes, and cinematic cameras.

// ANALYSIS

This is less a conventional game than an impressive stress test for modern browser 3D, showing how far a single open-source Three.js project can push interactive city-scale worlds.

  • –Combines WebGPU, TSL shaders, procedural city systems, pedestrians, traffic, vehicles, and lighting into one live experience
  • –Covers a substantial Manhattan map with recognizable landmarks and multiple navigation modes
  • –MIT licensing and NYC Open Data/OpenStreetMap sources make it a strong foundation for remixes, games, visualizations, and experiments
  • –WebGPU support and hardware demands may limit accessibility despite the advertised 60 FPS target
  • –Its real value is as a reference implementation for browser-native 3D development, not just as a playable demo
// TAGS
slop-new-yorkopen-sourcegpuframeworkdevtoolthree-jswebgpu

DISCOVERED

1h ago

2026-10-22

PUBLISHED

1h ago

2026-10-22

RELEVANCE

6/ 10

AUTHOR

threejs