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Viscose turns portfolios into gooey shader art

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Viscose turns portfolios into gooey shader art
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// 1d agoOPENSOURCE RELEASE

Viscose turns portfolios into gooey shader art

Viscose is an open-source portfolio carousel rendered as a single fullscreen WebGL fragment shader. Signed distance fields and smooth-minimum blending make cards melt together, stretch into threads, and react fluidly to pointer movement.

// ANALYSIS

Viscose is a striking demonstration of how far a familiar UI pattern can go when the DOM gives way to procedural graphics.

  • One shader pass handles cards, connective threads, glass effects, and cursor interactions.
  • The architecture uses Next.js, React, Three.js, GSAP, and roughly 136 live-tunable development parameters.
  • It is better viewed as a rendering reference or portfolio experiment than a production-ready component.
  • Missing keyboard controls, reduced-motion support, tests, and working card destinations limit immediate adoption.
  • The MIT source license is useful, but bundled artwork and PP Neue Montreal are not cleared for commercial reuse.
// TAGS
viscoseopen-sourcedevtoolframeworkself-hosted

DISCOVERED

1d ago

2026-08-17

PUBLISHED

1d ago

2026-08-17

RELEVANCE

5/ 10

AUTHOR

Github Awesome