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Ratty launches with inline 3D graphics

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Ratty launches with inline 3D graphics
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// 3h agoOPENSOURCE RELEASE

Ratty launches with inline 3D graphics

Ratty is a GPU-rendered terminal emulator that treats the terminal as a 3D canvas, with support for inline 3D models, sprites, and a spinning rat cursor. The first public release went live today, alongside a blog post and demo video from Orhun Parmaksız.

// ANALYSIS

This is less a replacement terminal and more a proof that the terminal can be a programmable scene graph, which is exactly why it is interesting. Most developers will treat it as a novelty, but the rendering split and protocol work hint at a real experimental platform for richer terminal UIs.

  • The key technical idea is separating PTY/escape-sequence handling from the presentation layer, then rendering that output through GPU scene composition
  • Ratty supports both the Kitty image protocol and its own inline 3D graphics protocol, so it is trying to extend terminal media instead of just decorating text
  • The TempleOS inspiration is obvious, but the modern Rust/Ratatui/Bevy stack makes the concept much more portable and hackable
  • For TUI authors, this opens up a strange but useful design space: embedded models, animated cursors, and non-flat terminal output
  • For everyone else, it is a strong demo of how far terminal UX can be pushed before it stops looking like a terminal
// TAGS
clidevtoolopen-sourcelocal-firstratty

DISCOVERED

3h ago

2026-05-11

PUBLISHED

5h ago

2026-05-11

RELEVANCE

5/ 10

AUTHOR

orhunp_