Ratty launches with inline 3D graphics
Ratty is a GPU-rendered terminal emulator that treats the terminal as a 3D canvas, with support for inline 3D models, sprites, and a spinning rat cursor. The first public release went live today, alongside a blog post and demo video from Orhun Parmaksız.
This is less a replacement terminal and more a proof that the terminal can be a programmable scene graph, which is exactly why it is interesting. Most developers will treat it as a novelty, but the rendering split and protocol work hint at a real experimental platform for richer terminal UIs.
- –The key technical idea is separating PTY/escape-sequence handling from the presentation layer, then rendering that output through GPU scene composition
- –Ratty supports both the Kitty image protocol and its own inline 3D graphics protocol, so it is trying to extend terminal media instead of just decorating text
- –The TempleOS inspiration is obvious, but the modern Rust/Ratatui/Bevy stack makes the concept much more portable and hackable
- –For TUI authors, this opens up a strange but useful design space: embedded models, animated cursors, and non-flat terminal output
- –For everyone else, it is a strong demo of how far terminal UX can be pushed before it stops looking like a terminal
DISCOVERED
3h ago
2026-05-11
PUBLISHED
5h ago
2026-05-11
RELEVANCE
AUTHOR
orhunp_