Race in Cubes launches 3D voxel racing
Race in Cubes is a browser-based 3D voxel racing game built using OpenAI's Codex and Three.js, deployed on Vercel. The game features physics-based vehicle steering, collision handling against computer-controlled rivals, responsive mobile touch controls, and a lap-tracking HUD.
A neat showcase of AI-assisted game development that demonstrates how Codex can generate complex, interactive WebGL applications.
* Single-File Implementation: The complete game structure, styling, rendering, and logic are fully self-contained.
* Responsive Design: Integrated virtual touch controls make it instantly playable on mobile screens.
* Interactive Mechanics: Includes basic vehicle physics, collision handling with walls and rivals, and track bounds constraints.
DISCOVERED
2h ago
2026-07-06
PUBLISHED
2h ago
2026-07-06
RELEVANCE
AUTHOR
dominguezdaniel
